About this course
This course will explain the psychological theories involved in the design of game content, game performance and game experience. Through learning, students will understand the basic psychological knowledge and its usage in game design, analyze practical problems from different theoretical perspectives with examples, and improve the ability to understand and design games according to the psychology of game players.
Syllabus
- 1. First of all, BRAIN
- 2. Play is Learning
- 3. Game Addictive
- 4. We, Players
- 5. Social Interaction
- 6.Research Method
Lecturer

Jingwei Chen
Communication University of China School of Animation and Digital
Associate Professor
Chen Jingwei, PhD, Associate professor. He is now the director of the Department of Game Design, School of Animation and Digital Art, Communication University of China. He has been engaged in higher education work related to games for a long time, and has in-depth research in game design and experience, e-sports, game psychology and other aspects.